Luna
A game about a bird who swallows the last piece of the moon
Designing the 3D visual language for paper birds
As a Senior 3D artist at Funomena, I created environment assets and levels in their entirety, including character models, lighting, particles, and VFX. Translating Art Director Glenn Hernandez’s unique art style into a VR world was one of the most interesting visual problems I’ve worked on in my career.