Luna

A game about a bird who swallows the last piece of the moon

Designing the 3D visual language for paper birds

As a Senior 3D artist at Funomena, I created environment assets and levels in their entirety, including character models, lighting, particles, and VFX. Translating Art Director Glenn Hernandez’s unique art style into a VR world was one of the most interesting visual problems I’ve worked on in my career.

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Where The Water Tastes Like Wine

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Augmented Baking