Augmented Baking
An early experiment in restrained spatial UI
I used Snap Spectacles to prototype a baking interface built around a simple question: how little digital information could I add to the physical world while still making a task easier? The concept explored object-specific timers, lightweight measurement guides, and recipe instructions that could move with the user rather than permanently occupying space.
This was a speculative prototype rather than a product proposal, but it became one of my most widely shared independent experiments and was featured in The Spoon and XR: A Field Guide.