Obsidiopolis

A crossover physical and digital activation at Meow Wolfs House of Eternal Return f

Extending Obsidiopolis

I worked with Sam Jones on a physical and digital activation for Janell Langford’s Obsidiopolis room inside Meow Wolf’s House of Eternal Return. Visitors received a custom church fan embedded with an RFID chip, which unlocked nteractions tied specifically to the room.

We also extended that object into AR. The fan became a marker for an Instagram effect that opened a portal into the world of Obsidiopolis, with reactive visuals and synchronized audio.

What I liked about this project was that the physical object, the fan, and the digital layer were all designed as parts of the same experience. I’ve always been most interested in work where the technology feels like its in service of the physical interactions.

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